Rome total realism review

broken image
broken image

Well, maybe not quite as much, but I definitely want to play with the elephants more than everything else. Large scale naval warfare doesn't play a part in the prologue code I've been playing, but this is the first time I've wanted to play with the boats as much as with the people. It comes from the teams behind the Rome Total Realism mod and Roma Surrectum mod for the original Rome: Total War. Surely, Professor Marbles, this was not the way of it? 'THE RIGGING IS IMPERFECTLY PORTRAYED' Although this mod is not fully released, there is an early playable version of the mod now available and it's likely to be one of the first great Rome Remastered mods.

broken image

One ship simply chooses to disintegrate on impact. Boarding operations resemble terrifying alien invasions, furious creatures pouring from deck to deck with no regard for life or limb. At one point a pack of smaller ships surround a larger vessel, punching holes out of its hull, like particularly angry jackals swarming across an elephant. Because the feeling hasn't changed much, it is very kind on newcomers to this magnificent modification.

broken image
broken image

It aims to change RTW into a more historically correct game, but it doesn't change the overall feeling. It's almost four minutes of naval combat in Total War: Rome II, you see, and it's so preposterously crunchy and wonderfully dramatic that it can't possibly reflect the reality of wooden ships at war. Rome: Total Realism (often called RTR) is a total conversion for Rome: Total War. Professor Veronica Marbles, chair of the Serious Person's Classical History Forum, would almost certainly be outraged by the contents of the video below.